OpenGLPrakt --> events --> cEvent --> cVertexEvent
a cNamedEvent with a payload (a cVertex)
cVertexEvent
cVertexEvent
cVertexEvent
cVertexEvent
~cVertexEvent
mVertex
Clone
GetVertex
public cVertexEvent ( const string & type = "cVertexEvent" ) ;
constructor which takes the event's name
| name | string which contains the event's name |
public cVertexEvent ( const string & type ,
const cVertex & v ) ;
constructor which takes the event's name
| name | string which contains the event's name |
| v | vertex to transport (optional) |
public cVertexEvent ( const string & type ,
GLfloat x ,
GLfloat y = 0 ,
GLfloat z = 0 ) ;
constructor which takes the event's name
| name | string which contains the event's name |
| x | x-component of vertex |
| y | y-component of vertex |
| z | z-component of vertex |
public cVertexEvent ( const cVertexEvent & e ) ;
copy constructor
public virtual ~ cVertexEvent ( ) ;
destructor
protected cVertex mVertex
the stored vertex
public virtual cVertexEvent * Clone ( ) const ;
clone function
public virtual const cVertex & GetVertex ( ) const ;
allow accessing the payload
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