OpenGLPrakt --> math
An operator to input a cMatrix object
The matrix is expected as
[m11;m12;m13;m14; m21;m22;m23;m24; m31;m32;m33;m34; m41;m42;m43;m44]\n
global istream & operator >> ( istream & is , cMatrix & m ) throw ( cMsgException ) ;
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