OpenGLPrakt --> mathmath
This package contains classes for vector, matrix and quaternion math.
Name | Scope | Type | Brief Description |
---|---|---|---|
cMatrix | local | class | A class for representing a 4x4 matrix. It supports matrix math too. |
cQuaternion | local | class | A class for representing a quaternion and its operations. |
cVertex | local | class | A class for easy matrix math. |
Name | Scope | Type | Brief Description |
---|---|---|---|
operator << | global | function | An operator to output a cMatrix object |
operator << | global | function | An operator to output a cVertex object |
operator >> | global | function | An operator to input a cMatrix object |
operator >> | global | function | an operator to input a cVertex object |
Name | Scope | Type | Brief Description |
---|---|---|---|
cMatrix | local | class | A class for representing a 4x4 matrix. It supports matrix math too. |
cQuaternion | local | class | A class for representing a quaternion and its operations. |
cVertex | local | class | A class for easy matrix math. |
operator << | global | function | An operator to output a cMatrix object |
operator << | global | function | An operator to output a cVertex object |
operator >> | global | function | An operator to input a cMatrix object |
operator >> | global | function | an operator to input a cVertex object |
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