OpenGLPrakt --> cObject --> cVisibleObjectcVisibleObject
base class for any visible object (like a cube, a light, etc.)
#include "cObject.hh"
-lMesaGL or -lGL
Name | Scope | Type | Brief Description |
---|---|---|---|
cVisibleObject | local | class | This object provides anything neccessary to build viewable objects. |
Name | Scope | Type | Brief Description |
---|---|---|---|
cVisibleObject | local | class | This object provides anything neccessary to build viewable objects. |
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