
OpenGLPrakt --> cObject --> cVisibleObject --> cInteractiveObject --> cLightcLight
a class for managing an OpenGL light
#include "cLight.hh"
-lMesaGL or -lGL
This is the base class for lights and represents a point light. GL_x_ATTENUATION is not (yet) supported. (It's not terribly useful anyway.)
| Name | Scope | Type | Brief Description |
|---|---|---|---|
cLight
| local | class | A class for managing OpenGL lights. |
| Name | Scope | Type | Brief Description |
|---|---|---|---|
GLUquadricObj
| local | typedef |
| Name | Scope | Type | Brief Description |
|---|---|---|---|
ccLight_SwitchOff
| global | variable | |
ccLight_SwitchOn
| global | variable |
| Name | Scope | Type | Brief Description |
|---|---|---|---|
ccLight_SwitchOff
| global | variable | |
ccLight_SwitchOn
| global | variable | |
cLight
| local | class | A class for managing OpenGL lights. |
GLUquadricObj
| local | typedef |
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