OpenGLPrakt --> cObject --> cVisibleObject --> cInteractiveObject --> cLightcLight
a class for managing an OpenGL light
#include "cLight.hh"
-lMesaGL or -lGL
This is the base class for lights and represents a point light. GL_x_ATTENUATION is not (yet) supported. (It's not terribly useful anyway.)
Name | Scope | Type | Brief Description |
---|---|---|---|
cLight | local | class | A class for managing OpenGL lights. |
Name | Scope | Type | Brief Description |
---|---|---|---|
GLUquadricObj | local | typedef |
Name | Scope | Type | Brief Description |
---|---|---|---|
ccLight_SwitchOff | global | variable | |
ccLight_SwitchOn | global | variable |
Name | Scope | Type | Brief Description |
---|---|---|---|
ccLight_SwitchOff | global | variable | |
ccLight_SwitchOn | global | variable | |
cLight | local | class | A class for managing OpenGL lights. |
GLUquadricObj | local | typedef |
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