Package cObject.cMaterial

OpenGLPrakt --> cObject --> cMaterial
cMaterial

class for representing an OpenGL material

#include "cMaterial.hh"

-lMesaGL or -lGL

A cMaterial object can be used via two ways (even in parallel):

  1. It can be given to any cObject as material to use.
  2. It can be integrated as an cObject into the scene hierarchy to have childs.
There are 1 items defined.


Class Index

Name Scope Type Brief Description
cMaterial local class a class for representation of an OpenGL material


Alphabetical Index

Name Scope Type Brief Description
cMaterial local class a class for representation of an OpenGL material

This documentation was generated automatically by the ccdoc tool (version 0.7a).
Click here to submit a bug report or feature request.

Click here to return to the top of the page.